![]() ![]() Constantly build units - Make sure you have as low downtime on your production buildings as possible.There are exceptions to this rule, but usually they're only relevant for very high level players. Constantly build workers - This is particularly important in the early- to mid-game.Check your supply - Make sure you can always produce more units.Keep your resources low - Unspent resources are useless spend them! Time spent harvesting resources that aren't used is lost time.Later you will add more to this as your play become more advanced. Here is a basic checklist recommended to new players. With practice, Macro should become an almost subconscious action. Macro is the most important part of game-play and the first part you should focus on. Mechanics should be improved first and foremost, as these skills stay the same, no matter how the 'Knowledge' (build orders and trends of play) shifts. This includes using your mouse and keyboard accurately and efficiently, spending your resources and using hotkeys instead of clicking. Mechanics are the basic skills of Starcraft. This will help clear your head and you might easier see mistakes in your play and/or play better the next game.īe careful of what sources you use if possible, use only first-hand sources. If you get frustrated playing, try to focus on something else for about 10 minutes and then try to analyze replays/continue playing.Focus on improving one or a few things at a time don't think you can improve every aspect of your game all at once.You can use the parts mentioned above to analyse your play. Then you can start working on your weak sides so that they will not cripple your stronger sides. The second step to improving is knowing what you have to improve. "The first step to improving is committing yourself to improving" without the decision to work toward the goal of becoming better, your progress will be sporadic (at best). ![]() This in itself is not a part of SC2 per se, so it's not included in this article, but as it is a notable obstacle for those who do get anxious, there's a separate article for dealing with anxiety. In addition, some players get very anxious when playing StarCraft II. Information only helps if you have experience in what it means and how to obtain it. Mechanics are pointless if your information on the situation is incomplete and you do not know what to do or what to expect. Knowledge will have no meaning if you do not know how to put it into practice mechanically. These three factors are limited by each other. Information - Even with great mechanics and a profound knowledge of the game, you cannot become really good without learning how to obtain and interpret information in real-time.The basics of the game are simple, but it will take a long time to master. ![]()
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